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Welcome to this survey conducted by the University of York.
This study aims to explore sound designers' opinions when implementing dynamic sound propagation effects (e.g. reverberation, diffraction, occlusion and obstruction) as part of the audio system in games. These questions are based on project delivery in the industry for the implementation of effects that simulated acoustic space. Please reply to the questions based on your understanding and experiences. The whole session should take no longer than 40 minutes.
Really appreciate your opinions!
The following part is participants information sheet for providing details about the session, what participating would mean for you, and how we will use the information you provide.
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